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Posted Mar 4, 2026

3D Artist: Optimize FBX Car Model for Web-Interactive GLB (model-viewer)

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The Task I have a high-quality FBX car model that needs to be professionally textured, lit, and optimized for a high-end web-based React funnel using Google's model-viewer component. Requirements Deliverable: A single, production-ready .glb (glTF binary) file. Materials: Apply premium, high-gloss white automotive paint, opaque dark charcoal tinted glass, and brushed chrome/silver rims. Lighting & Baking: You must bake Ambient Occlusion (AO) and a neutral studio lighting environment directly into the model. The car must look photorealistic on a pure white (#FFFFFF) background without the need for external scene lights. 360-Degree Lighting: The studio lighting and bake must look consistent and high-end from all angles (Front, Side, Rear, and Top-Down). There should be no "dark spots" or broken reflections when the camera orbits the vehicle. Optimization: The final file should be under 8MB and optimized for mobile web performance (low draw calls, efficient texture sizes). Organization: Meshes must be clearly and logically named (e.g., Car_Body, Glass_Windshield, Wheel_FL) to allow for programmatic targeting in React. Selection Criteria Please provide a link to a live 3D web preview (Sketchfab or glTF viewer) of your previous work. I am a developer looking for a technical asset that "just works" in a browser environment. I need this in 48 hours.