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Posted: Feb 19, 2026

3D Character Artist Senior

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Gameloft is seeking a 3D Character Artist to contribute to their upcoming Dungeons & Dragons® PC/console project. The role involves developing character styles, collaborating on world-building, and enhancing character creation techniques. This position offers a chance to work with a talented team and contribute to a leading B2B offering dedicated to brands and agencies. Requirements Understanding of technical constraints for cross-platform (consoles/PC/mobile) production Strong knowledge of anatomy and character structure Proficiency in stylized hair creation techniques (not using hair cards) Expertise in 3D modeling tools (3ds Max, Maya, Blender, etc.) Expert use of production software such as ZBrush, Substance Painter, Marvelous Designer, Photoshop Strong knowledge of the hand-painted texture techniques and experience with PBR pipelines Knowledge of advanced baking techniques (normal, AO, cavity, roughness, metalness, etc.) Ability to interpret and translate 2D concepts/sketches into high-quality 3D models Production experience with Unity or Unreal Engine Understanding rigging and shader requirements is a plus Shader creation experience in Unity is a strong asset Familiarity with Substance Designer, 3D Coat, and Marmoset Toolbag is also a plus Benefits Competitive salary Medical insurance Psychologist Parental leave Educational platform Employee Referral Program Technical support Originally posted on Himalayas