Game Designer (Balance & Systems)
We’re looking for a Game Designer with a strong grasp of game balancing and systems design, backed by a solid understanding of mathematics and a college degree in a relevant field. About the Role: As a Game Designer focused on balance, you’ll work closely with our design and data teams to fine-tune gameplay systems, progression curves, in-game economies, and difficulty scaling. You’ll be responsible for ensuring our games are fair, fun, and deeply engaging for players of all skill levels. Responsibilities: • Design and balance game systems, mechanics, and progression • Analyze gameplay data to identify balance issues and propose solutions • Collaborate with designers, developers, and product teams to implement and iterate on features • Develop and tune in-game economies, rewards, and difficulty scaling • Create and maintain spreadsheets, formulas, and balance models to support your work Requirements: • Strong understanding of game mechanics and system design • Proficiency in math, probability, and statistical analysis • Experience designing or balancing live or released games • College degree in Game Design, Mathematics, Computer Science, or a related field • Familiarity with spreadsheets, simulation tools, and version control Bonus Points: • Experience with F2P games, especially in economy design or live ops • Strong scripting or data visualization skills • Deep knowledge of genre-specific balance best practices To Apply: To apply, you must complete the form at the apply button with the following. If any are missing your application will be ignored. • Portfolio with past work • Your schedule with your time zone, and • Your discord username. You may attach any extra work samples, website, or information if you'd like. Thank you, looking forward to your application! Apply tot his job