Geometric Computer Vision Engineer; Remote
Position: Geometric Computer Vision Engineer (Remote)Geometric Computer Vision Engineer (Remote)Seeking a computer vision engineer who will contribute to the design and development of various core technologies and products, such as real-time perception, 3D reconstruction, visual-inertial odometry, and more. You will:• Contribute to the development of state-of-the-art techniques and algorithms for robotic perception• Write production code in C++ for a variety of platforms, including GPUs• Analyze performance and failure modes of computer vision algorithms• Help to recruit and potentially lead a team of similarly qualified engineersTo thrive in this role, you have:• An understanding of the basics of linear algebra and probability• Experience writing production-quality code in C++• Experience with visualizing and analyzing numerical data, for example, using Jupyter / Python, Matlab, or similar tools• Involvement with pose estimation, calibration, and sensor fusionRequirements• Must have five years of experience in software engineering• Experience writing production-quality code (language agnostic)• Willingness to write production-quality code in C++• Mathematical dexterity in 3D geometry and linear algebra• Familiarity with highly parallel programming frameworks such as CUDA, Metal, or OpenCL• Two or more years of direct experience with 3D work (see Explanation for details)Experience in the following:• Computer vision algorithms like calibration, odometry, and SLAM• 3D Game development experience - if they worked on the 3D side• 3D computer graphics - VFX• CAD software development• Robotics• Simulation development• Studied CV or 3D graphics, but didn't work in it (other general software development experience in any field)Education• A degree in computer science or a related fieldMiscellaneous• Able to collaborate with the team remotely and accommodate PST hours.• Willingness to work on government Department of Defense projects. #J-18808-Ljbffr Apply tot his job