Note: The job is a remote job and is open to candidates in USA. Rushdown Studios is a co-dev game studio founded by games industry veterans focused on solving challenges in multiplayer games. They are seeking an experienced Backend Engineer to build game backends and tackle unique technical challenges.
Responsibilities
- Prototype and build cloud-based microservices in the backend
- Develop new services and author software design documents
- General support for live features and releases
- Work closely with our partners and take / provide technical feedback
- Contribute to a healthy technical culture that encourages engineers to learn and grow
- Partner with designers to iterate on features and optimize for a smoother player experience
Skills
- Three (3) years of professional experience using Go to write high-performance applications
- At least one (1) year of professional experience with C++
- Ability to dive into a game engine to complete a task
- Proficiency with scalable non-relational database solutions (e.g., MongoDB, DynamoDB, Redis)
- Willingness to selflessly put player experiences first — before even your own code and ego
- Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP)
- Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team
- Familiarity with game server scaling and orchestration frameworks
- Experience with message brokers (e.g., RabbitMQ, Kafka, Amazon SQS)
- Experience with PlayFab, Epic Online Services, or other popular backend game services
- Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs)
Benefits
- 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
- Medical, Dental, and Vision Insurance
- Annual Video Game Budget
- 401(k) Retirement Plan
- Paid Parental Leave
Company Overview