Remote Visual Designer jobs – Full‑Time Remote Position in Westbrook, Maine – Senior‑Level Figma & Adobe Creative Suite Expertise, $80k‑$110k Salary Range

Remote Full-time
TITLE:Remote Visual Designer jobs – Full‑TimeRemote Position in Westbrook, Maine – Senior‑Level Figma & Adobe Creative Suite Expertise, $80k‑$110kSalary Range --- We’re a midsized digital product studio that grew from a handful of freelancers in a co‑working space in Westbrook, Maine to a 120‑person remote‑first company serving fintech, health‑tech, and e‑learning brands across North America. Over the last 18 months we added three new product lines, and with that growth the visual brand language of each product has become a critical factor in customer retention.That’s why we’re looking for aRemote Visual Designer who can turn complex data into clear, compelling graphics while keeping the look & feel consistent across web, mobile, and marketing channels. Why this role exists now When we launched the “Insight” analytics dashboard for a health‑tech client, the engineering team delivered a solid backend in record time, but the visual layer fell short of the client’s expectations. That launch resulted in a 12% dip in user engagement during the first week—a metric we could not ignore.The team responded by hiring a dedicated visual designer to own the look, feel, and usability of every screen and asset. The first designer we brought on helped raise our dashboard click‑through rate by 18% within two months, proving the ROI of design‑led development. Now we need a second, senior‑level designer to partner with three product squads, each consisting of a product manager, a front‑end engineer, and a copywriter, so we can keep the momentum and scale the visual language across a growing portfolio.Who you’ll work with You’ll join a distributed design group of nine people, half of whom are based in Westbrook, Maine and the rest spread across Toronto, Austin, and remote locations in Europe. The team follows a two‑week sprint cadence, delivering an average of 30 visual assets per sprint—ranging from UI components and micro‑animations to email templates and social‑media graphics. You’ll sit in the daily stand‑up with the product squad you’re assigned to, participate in sprint retrospectives, and collaborate directly with developers via Slack, Notion, and JIRA tickets.The product manager will bring you the user stories; you’ll translate them into wireframes, high‑fidelity mockups, and a style guide that the engineers can hand off through Zeplin or Storybook. What you’ll do day‑to‑day * Translate product requirements, user research, and brand guidelines into visual concepts that are both functional and aesthetically consistent. * Produce high‑fidelity mockups in Figma and Sketch, then hand off assets with specifications for Adobe Photoshop, Illustrator, and After Effects when motion is required.* Create and maintain a shared component library in Figma, ensuring brand colors, typography, and spacing tokens are updated at least once per month. * Work closely with front‑end developers to ensure pixel‑perfect implementation, reviewing Pull Requests and providing feedback on CSS, SVG, and responsive behavior. * Conduct usability testing sessions (remote moderated via Lookback.io) and iterate on designs based on quantitative data—aiming for a 5‑10% improvement in task completion rates each quarter.* Produce marketing assets such as banner ads, email newsletters, and social‑media graphics, collaborating with the growth team to align visual messaging with campaign KPIs (e.g., raise click‑through rates by ~4% per campaign). * Mentor junior designers on the team by holding weekly “Design Crit” sessions, where you’ll walk through design decisions, share shortcuts in Figma plugins, and discuss how to balance design ambition with engineering constraints. Tools you’ll ownYour toolkit will be familiar to any seasoned graphics designer working remotely: 1.Figma (including FigJam for brainstorming) 2. Sketch (for legacy projects) 3. Adobe Photoshop and Illustrator (for raster and vector work) 4. Adobe After Effects (for UI micro‑animations) 5. InVision (for prototype sharing with external stakeholders) 6. Zeplin & Storybook (for engineering handoff) 7. Miro (for remote whiteboarding) 8. Notion (for design documentation and style guides) 9. Slack (for real‑time collaboration) 10. JIRA (for sprint tracking) 11. Trello (for personal task board) 12. HTML/CSS basics (to discuss implementation details) While we’re not looking for a full‑stack developer, a working knowledge of web fundamentals helps you speak the same language as the engineers and reduces the feedback loop.Metrics that matter We believe in making the impact of design tangible. Here are the numbers we track: * Asset delivery speed: 30 assets per sprint, 2‑day turnaround for high‑priority requests. * Engagement uplift: 18% increase in dashboard click‑throughs after the first visual redesign cycle. * Conversion lift: 4.2% rise in email campaign click‑through rates when we introduced motion graphics. * Consistency score: 92% of visual components meet the brand‑guideline audit (goal >90%). * User satisfaction: Average System Usability Scale (SUS) of 84 for newly launched features (target >80).Your role will be judged against these metrics, but we also value the qualitative side—how well you champion the user experience and how quickly you can iterate based on feedback. A human moment > “I’ll never forget the night we were live‑streaming a product launch for a fintech client. The engineer just pinged me that the animation loop was glitching on Safari. I dropped everything, opened After Effects, re‑rendered a final 2‑second loop, and uploaded it while we were still on air. The client called it ‘seamless,’ and the team celebrated with pizza delivered to our home offices.That’s the kind of collaborative pressure that makes remote design feel like a real‑time studio.” – Maya,Senior Visual Designer (joined 2022) Stories like Maya’s illustrate how we blend autonomy with immediate teamwork, even when we’re miles apart. What we offer * Competitive salary: $80,000 – $110,000 USD, based on experience and market data for senior visual designers in Westbrook, Maine. * Remote‑first policy: Work from anywhere, but we host quarterly in‑person meetups in Westbrook, Maine for team bonding and design workshops.* Professional development budget: $2,000 per year for conferences, courses, or certification (e.g., Motion Design, Accessibility). * Health & wellness stipend: $150 per month toward fitness, therapy, or ergonomic home office gear. * Generous PTO: 22 days paid vacation plus 5 floating holidays, plus parental leave. *401(k) match: 4% of salary after one year of service. * Equipment allowance: $1,000 for a high‑resolution monitor, drawing tablet, or headset of your choice. We know salary numbers are only part of the picture; what matters most is the ability to do meaningful work without the overhead of endless meetings.Our product squads run a 15‑minute “Design Review” at the start of each sprint and a 10‑minute “Demo” at the end, letting you focus on design while staying aligned. Who thrives here * Someone who can explain a design decision in plain English to a non‑designer stakeholder and then back it up with data from a usability test. * A designer comfortable juggling multiple product lines while keeping each visual identity distinct yet coherent. * A remote worker who enjoys the freedom of setting their own schedule but values regular, purposeful touchpoints with the team.* A person who loves refining a design system as much as creating whimsical illustrations for a marketing campaign. If you’ve spent at least four years crafting UI/UX and graphic assets for B2B or B2C digital products, and you’re ready to own the visual direction of several fast‑moving products, we’d love to meet you. 1. Send a résumé and a link to your online portfolio (behance, dribbble, personal site) to [email protected] with the subject line “Remote Visual Designer – Westbrook, Maine”. 2. Include a brief note (150‑200 words) describing a recent project where you improved a key metric (e.g., conversion, engagement) through visual redesign.3. If you have case studies that show before‑and‑after screenshots, attach them as a PDF or add them to your portfolio. Next steps * Screening call (15 min): Quick chat with our Head of Talent Branding to confirm fit and answer any logistical questions. * Design exercise (2‑hour take‑home): You’ll receive a brief with user research data and be asked to produce a high‑fidelity mockup and a short rationale (no more than three pages). * Panel interview (45 min): Meet the product manager, senior engineer, and a design peer.Expect a mix of portfolio walk‑through, problem‑solving discussion, and culture fit questions. * Offer: If all goes well, we’ll extend an offer within a week of the final interview, with a clear outline of salary, benefits, and start date. We understand that remote hiring can feel impersonal, so we make sure each candidate gets a personal email from the hiring manager, a brief video call to put a face to the name, and a written summary of the interview feedback. A final thought Design isn’t just about making things look good; it’s about solving problems people didn’t realize they had.At our studio, visual design is the bridge between complex data and intuitive experiences, and it’s a role that directly influences revenue, retention, and brand perception. If you’re ready to bring clarity to chaos and enjoy the flexibility of remote work while staying anchored to a community in Westbrook, Maine, we’re eager to see what you’ll create. * We are an equal‑opportunity employer. All qualified applicants will receive consideration without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran status, or disability.* Apply tot his job
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