Senior Flutter/Mobile Engineer – Real-Time Motion Intelligence, Agentic AI, AR Stabilization & On-Device Privacy

Remote Full-time
Company: 360 World, Inc. Website:Location:Remote / Hybrid / On-Site (Silicon Valley)Employment Options: Full-Time / Part-Time / Contract-to-Hire / ContractAbout 360 World, Inc. 360 World is pioneering the Presence Economy™, enabling every human to earn fromanywhere by lending their real-world presence through their smartphone. Xeniq is the appwith intelligent in-app execution engine that makes this possible—turning remote actions intoprecise, safe, real-time physical execution. Role OverviewWe are hiring aSenior Mobile Engineer with deep expertise in Flutter, real-time sensor fusion,AR-style 3D object stabilization, privacy-preserving computer vision, and agentic offlineexecution.This role sits at the heart of our real-time execution engine for millions of remote helpers. Key Responsibilities1. Real-Time Command Interpretation· Build ultra-low-latency pipelines to receive consumer commands. · Generate synchronized directional animations and voice cues. · Implement deterministic state machines for safety-critical execution. 2. Sensor Fusion & Intelligent Motion GuidanceUse accelerometer, gyro, and magnetometer data to detect:· Speed· Direction & rotation angle· Jerks, drift, or shaky motion· Incorrect movement (too slow, too fast, wrong angle)Trigger auto-corrections via:· Visual cues·Professional voice instructions· Temporary blurring as a warningMaintain 3. Agentic AI for Offline Task ExecutionBuild lightweight on-device agentic systems capable of:· Understanding intent sequences (“move 3m then stop”)· Continuing execution when offline· Predicting incorrect motion· Auto-correcting without requiring new consumer input4. Real-Time Object Detection & Privacy MaskingDevelop edge AI systems that:· Detect faces, number plates, and sensitive objects. · Apply blur before streaming, ensuring true privacy at source. · Run efficiently across mid-range devices.5. AR-Style Object Stabilization & Persistent Blurring (Pokémon GO–like)A major requirement· Once a face/plate is blurred, the blur must stay locked to that object in 3D space even as:·The camera moves· Angles shift· Lighting changesUse techniques including:· Optical flow tracking· Feature-point detection· ARKit/ARCore anchoring concepts· Multi-frame object persistenceBlur should not flicker or jump. 6. Provider — Consumer Feedback Loop· Send structured telemetry for motion deviation and error states.· Drive consumer-side safety screens (“billing paused due to difficulty”). · Integrate deeply with backend telemetry and billing. 7. Cross-Platform ArchitectureBuild the entire experience in Flutter, with advanced native integrations for:· Motion sensors· CV + blurring· GPU acceleration· AR stabilization primitivesRequired Skills & ExperienceMandatory Technical Requirements· 5+ years of hands-on Flutter experience (required)· 5–12 years total mobile engineering experience· Strong, demonstrable experience in:o IMU sensor fusion (Kalman filters, quaternions, complementary filters)o Real-time computer vision (TFLite, MediaPipe, CoreML, ONNX)o On-device blurring, masking, data redactiono AR tracking, optical flow, feature lockingo Deterministic state machine designo High-performance animation + real-time audio synco Flutter + native platform channels (Swift/Kotlin)Strong Plus· Robotics or drone navigation experience· SLAM, ARKit, ARCore· Edge inference optimization· Telepresence or real-time safety-critical applicationsWhy Join 360 World & Xeniq· Shape the Presence Economy™, a new global workforce model.· Build technology that is equal parts AI, AR, CV, robotics, and human empathy. · Work directly with ex-bolthires, Silicon Valley–level leadership. · Impact millions who can earn from anywhere. Submit your resume, project samples, or demo links to:[email protected]: Apply tot his job
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