[Freelance] UI UX Designer (Remote)

Remote Full-time
Job Overview Job Title: [Freelance] UI/UX Designer Company: 500 Designs Location: Irvine, California, United States Job Type: CONTRACTOR Category: UI/UX Design Date Posted: February 06, 2026 Experience Level: 0-2 Years Remote Status: Fully Remote Role Summary • This is a high-volume, project-based UI/UX Design role focused on rapid delivery and portfolio building. • The position requires designers to translate creative briefs into various design deliverables (wireframes, mockups, prototypes) with speed and accuracy. • Designers will work closely with a Creative Director for feedback and iteration, honing their skills in a structured, remote environment. • This opportunity is ideal for early-career designers seeking flexible, well-paid, remote work and a chance to gain extensive practical experience. Enhancement Note: While the job title is "Freelance UI UX Designer," the role is structured with a Creative Director acting as a client, implying a more managed freelance engagement rather than completely independent project acquisition. The focus on "high-volume" and "multiple deliverables per hour" suggests a performance-driven compensation model and a need for extreme efficiency. Primary Responsibilities • Translate detailed creative briefs into high-fidelity wireframes, user flows, mockups, and interactive prototypes for web and mobile applications. • Apply established user-centered design principles, ensuring optimal usability, accessibility, and adherence to responsive and mobile-first design best practices. • Rapidly iterate on designs based on clear, actionable video feedback provided by the Creative Director, demonstrating adaptability and a quick learning curve. • Maintain visual consistency and ensure adherence to brand guidelines and project-specific design systems across all deliverables. • Collaborate asynchronously with the Creative Director and potentially other team members using provided communication tools such as Loom for feedback and email for project tracking. • Manage multiple project deliverables efficiently, aiming to complete a high volume of design tasks within specified timeframes. Enhancement Note: The emphasis on "multiple deliverables per hour" and "short-term role perfect for early-career designers eager to hone their craft, learn quickly, and earn well through productivity" strongly suggests a piece-rate or output-based compensation structure, rather than an hourly rate for time spent. This requires a focus on efficiency and throughput. Skills & Qualifications Education: No specific degree is mandated, but a strong understanding of UI/UX principles is essential, often demonstrated through a portfolio or relevant coursework. Experience: 0-2 years of experience in UI/UX design, with a strong emphasis on practical application and portfolio development. Required Skills: • Excellent command of English, both written and verbal, for clear communication of design concepts and understanding of feedback. • Proficiency in industry-standard UI/UX design tools such as Figma, Adobe XD, Sketch, and the Adobe Creative Suite. • Demonstrated ability to produce quality design deliverables (wireframes, mockups, prototypes, user flows) at a rapid pace. • Solid understanding of core UX principles, usability heuristics, and best practices for responsive and mobile-first design. • Openness to receiving and acting upon constructive feedback, with a clear eagerness to learn and improve design skills. • Reliable internet connection and a dedicated workspace conducive to remote, asynchronous work. Preferred Skills: • Experience with video feedback tools (e.g., Loom) for asynchronous communication. • Familiarity with design systems and component-based design. • Basic understanding of front-end development principles to inform design decisions. • Experience working in a high-volume, fast-paced design environment. Enhancement Note: The "0-2 years" experience level suggests that the company is looking for emerging talent. The emphasis on "fast, reliable, and creative" and the structure of the role with a Creative Director providing guidance point towards a training-ground environment where practical skills are prioritized over extensive professional history. Process & Systems Portfolio Requirements Portfolio Essentials: • A curated portfolio showcasing a range of UI/UX design projects, with a preference for websites, web applications, and mobile applications. • Demonstrations of wireframing, user flow mapping, high-fidelity mockups, and interactive prototypes. • Evidence of applying user-centered design principles and addressing usability challenges. • Projects that clearly illustrate the design process, from concept to final deliverable, ideally showing iterations based on feedback. Process Documentation: • While formal process documentation might not be explicitly required from the freelancer, the ability to follow and adapt to the company's established workflow is crucial. • This includes understanding and utilizing the brief-to-feedback-to-iteration loop described in the job posting. • The application process itself requires a willingness to complete a test deliverable, which serves as a practical demonstration of process adherence and design output. Enhancement Note: For this specific role, the "portfolio" is paramount. The "process" is largely dictated by 500 Designs' internal methodology, which applicants must adapt to. The unpaid test deliverable is a critical component of assessing an applicant's process and output quality before paid work commences. Compensation & Benefits Salary Range: As this is a freelance, project-based role, compensation is typically paid per deliverable or per project, rather than an hourly or annual salary. The job description states designers can "earn well through productivity." For designers in regions like Latin America or the Philippines, comparable freelance UI/UX design rates for high-volume work can range from $15-$50+ per deliverable, depending on complexity and the platform's pricing structure. A full-time equivalent for a productive designer in this model could potentially yield an income comparable to $40,000 - $70,000+ USD annually, heavily dependent on output volume and speed. Benefits: • Flexible, remote work arrangement. • Opportunity to build a robust portfolio with diverse projects. • Direct feedback and mentorship from experienced Creative Directors. • Potential for rapid skill development and learning through iterative design. • Project-based earnings that can scale with productivity. Working Hours: This is a freelance role with no fixed working hours, allowing for flexible scheduling. However, the expectation of "high-volume" and "multiple deliverables per hour" implies a significant time commitment is needed to maximize earnings. A typical expectation for a productive freelance designer in this model might be equivalent to full-time hours (around 40 hours per week) to achieve substantial income. Enhancement Note: The salary is highly performance-dependent. The "earning well through productivity" phrase is key. For regions mentioned (Latin America, Philippines), the compensation needs to be competitive locally while also reflecting the high-volume, rapid-turnaround nature of the work. Benefits are typical of freelance contracts: flexibility and skill development, rather than traditional employee benefits. Team & Company Context Company Culture Industry: Technology, Design Services, Digital Product Development. 500 Designs operates within the digital agency space, providing design and development services to a range of clients. Company Size: The company size is not explicitly stated, but the mention of a "Creative Director" for each designer suggests a scalable model where designers are brought on as needed for client projects. This implies a flexible workforce structure. Founded: Information not provided. Team Structure: • Designers work remotely and asynchronously, reporting to a Creative Director who acts as the client intermediary. • Communication is primarily through video feedback (Loom) and email, facilitating a distributed team structure. • The model allows for a large pool of freelance designers to be engaged on a project basis, managed by a core team of Creative Directors and potentially project managers. Methodology: • Project Briefing: Detailed briefs are provided by the Creative Director for each design task. • Iterative Design: Designers submit initial concepts, receive video feedback, and iterate until approval. • High-Volume Output: Emphasis on speed and efficiency to deliver multiple tasks within short timeframes. • Asynchronous Collaboration: Reliance on digital tools for communication and feedback to support a remote workforce. Company Website: Enhancement Note: The company culture appears to be fast-paced, project-driven, and focused on output and efficiency. It caters to freelancers who thrive in an environment where performance is directly tied to earnings and rapid iteration is the norm. The "Creative Director" acting as a client proxy is a key aspect of their operational model. Career & Growth Analysis Operations Career Level: This role is positioned as an entry-level to early-career freelance opportunity (0-2 years experience). It serves as a platform for "early-career UI/UX designers" to gain experience and build a portfolio. Reporting Structure: Freelance designers report directly to a Creative Director who provides project briefs and feedback. This is a direct, functional reporting line for project-specific tasks. Operations Impact: While not directly "operations" in the traditional sense, the efficiency and quality of the UI/UX designs directly impact the success and user experience of client products. The designer's output contributes to the overall reputation and client satisfaction of 500 Designs. Growth Opportunities: • Portfolio Expansion: Rapidly accumulate diverse design projects for a strong portfolio. • Skill Refinement: Hone UI/UX design skills through constant practice and expert feedback. • Speed and Efficiency: Develop the capacity to work quickly and effectively under project-based pressure. • Industry Exposure: Gain experience working on a variety of client projects across different industries. • Potential for Future Engagements: Successful performance may lead to more frequent or larger project allocations. Enhancement Note: Growth here is defined by skill acquisition and portfolio building rather than traditional career progression within a single company. It's about becoming a more capable and efficient freelance designer. Work Environment Office Type: Fully remote. Designers work from their own locations. Office Location(s): While the company is based in Irvine, California, this specific role is remote and targets designers globally, particularly mentioning Latin America and the Philippines. Workspace Context: • Remote & Asynchronous: Work is conducted independently, with communication primarily through recorded video feedback (Loom) and email. • Tool-Centric: Reliance on digital design tools (Figma, Adobe XD, Sketch) and communication platforms. • Collaborative (Remote): While not co-located, designers collaborate with Creative Directors and potentially other freelancers through structured feedback loops. Work Schedule: Flexible, as it's a freelance contract. However, to meet the high-volume demands and earn significantly, designers will likely need to dedicate substantial hours, potentially equivalent to a full-time schedule. The asynchronous nature means work can be done at various times, but responsiveness to feedback is still important. Enhancement Note: The work environment is defined by its remote, asynchronous nature and the reliance on digital tools for both design creation and communication. This requires self-discipline and effective time management from the designer. Application & Portfolio Review Process Interview Process: • Portfolio Submission: The initial step involves submitting a portfolio or sample work, with a focus on UI/UX projects. • Unpaid Test Deliverable: Candidates are asked to complete a short, unpaid test task. This is a critical screening mechanism to assess design quality, speed, and adherence to instructions. • Potential Invitation to Paid Work: If the test deliverable meets standards, candidates are immediately invited to start paid work. This suggests a streamlined, results-oriented hiring process with minimal traditional interviews. Portfolio Review Tips: • Highlight Relevant Projects: Showcase projects similar to web/mobile apps, websites, wireframes, user flows, and prototypes. • Demonstrate Process: Clearly articulate your design process for key projects, from understanding the brief to the final iteration. Use case study formats. • Showcase Speed & Iteration: If possible, include examples that show how you respond to feedback or different design variations. • Quality over Quantity (for Portfolio): While the job requires high-volume output, your portfolio should still reflect quality. Curate your best work that aligns with the role's requirements. • Clarity and Conciseness: Ensure your portfolio is easy to navigate and that key information is readily accessible. Challenge Preparation: • Understand the Brief: Practice dissecting project briefs to identify key requirements and constraints. • Time Management: Develop strategies for efficient work, prioritizing tasks, and managing time to meet high-volume demands. • Feedback Integration: Be prepared to quickly incorporate feedback into your designs. Practice translating written or video feedback into design changes. • Tool Proficiency: Ensure you are highly proficient with your chosen design tools (Figma, Adobe XD, Sketch) to maximize speed. Enhancement Note: The "interview" process is heavily weighted towards practical demonstration (the test deliverable) rather than traditional behavioral or technical interviews. Applicants should focus on presenting a portfolio that proves their capability to deliver high-quality work quickly and effectively. Tools & Technology Stack Primary Tools: • UI/UX Design Software: Proficiency is mandatory in at least one of the following: • Figma • Adobe XD • Sketch • Adobe Creative Suite: Familiarity with tools like Photoshop and Illustrator is beneficial for asset creation and manipulation. • Prototyping Tools: Integrated within Figma, Adobe XD, or standalone tools. Analytics & Reporting: Not directly applicable for the designer role itself, as the focus is on creation and iteration rather than performance analysis of live products. CRM & Automation: Not directly applicable for the designer role. Enhancement Note: The core requirement is proficiency in modern UI/UX design and prototyping tools. The company likely uses these tools for managing projects and feedback internally. Team Culture & Values Operations Values: • Speed & Efficiency: A core value, driving the high-volume, rapid iteration model. • Reliability: The ability to consistently deliver quality work on time. • Creativity: Translating briefs into innovative and effective design solutions. • Adaptability: Openness to feedback and willingness to iterate quickly. • Productivity: Earning potential is directly tied to output. Collaboration Style: • Asynchronous & Remote: Communication is primarily through recorded video feedback (Loom) and email, requiring clear, concise messaging. • Feedback-Driven: A structured loop of receiving feedback, iterating, and resubmitting is central to the workflow. • Project-Focused: Collaboration is centered around specific project deliverables and meeting client needs as managed by the Creative Director. Enhancement Note: The culture is highly pragmatic and results-oriented, emphasizing individual productivity and the ability to work autonomously within a defined feedback structure. ⚡ Challenges & Growth Opportunities Challenges: • High-Volume Demands: The need to produce multiple design deliverables per hour can be intense and requires excellent time management and efficiency. • Iterative Pressure: Constantly iterating based on feedback can be demanding, requiring resilience and focus. • Asynchronous Communication: Relying solely on video feedback and email can sometimes lead to misinterpretations if not managed carefully. • Short-Term Nature: The role is described as short-term (1-2 months), meaning designers need to be adaptable and ready for the next engagement. Learning & Development Opportunities: • Practical Skill Enhancement: Intensive practice in wireframing, mockups, and prototyping. • Feedback Mastery: Learning to effectively interpret and implement feedback from experienced professionals. • Portfolio Building: Rapidly accumulating a diverse range of design projects. • Industry Exposure: Gaining experience with various client needs and project types. Enhancement Note: The challenges are directly linked to the role's structure, emphasizing speed and iteration. Growth is framed around gaining practical experience and improving efficiency. Interview Preparation Strategy Questions: • Design Process: Be prepared to walk through your process for a specific project in your portfolio, explaining how you translated a brief into a final design. • Handling Feedback: How do you approach receiving constructive criticism? Provide an example of how you incorporated feedback to improve a design. • Efficiency & Time Management: How do you manage your time to deliver high-quality work quickly? What strategies do you use when facing tight deadlines? • Tool Proficiency: Be ready to discuss your experience with specific design tools like Figma or Adobe XD, and perhaps demonstrate a feature quickly if asked. Company & Culture Questions: • Understanding the Model: Demonstrate that you understand the freelance, high-volume, feedback-driven nature of the role. • Remote Work: Discuss your experience and comfort with remote, asynchronous work. • Adaptability: How do you handle working on multiple projects simultaneously? Portfolio Presentation Strategy: • Structure: Organize your portfolio logically, perhaps by project type or by showcasing your best work first. • Case Studies: For key projects, include brief case studies outlining the problem, your approach, the solution, and the outcome. • Visuals: Ensure all visuals are high-quality and clearly represent your design work. • Conciseness: Be prepared to present your portfolio efficiently, highlighting the most relevant aspects quickly. Enhancement Note: The "interview" is primarily a demonstration of capability through the portfolio and test deliverable. Preparation should focus on showcasing practical skills, understanding the role's demands, and proving you can be a productive freelancer. Application Steps To apply for this freelance UI/UX Design position: • Submit your portfolio or sample work (UI/UX projects preferred) via the application link. • Portfolio Customization: Ensure your portfolio prominently features examples of wireframes, user flows, mockups, and prototypes for web and mobile applications. Tailor the presentation to highlight your speed and iterative capabilities. • Resume Optimization: While not explicitly requested, if submitting a resume, focus on achievements related to efficiency, quick turnaround times, and successful project completion in design roles. • Test Deliverable Preparation: Be ready to complete a short, unpaid test deliverable. Treat this as a real project, applying your best practices and aiming for high quality and speed. • Company Research: Understand 500 Designs' business model as a digital agency and the value they provide clients through their freelance network. Recognize the importance of the Creative Director's role. ⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions tailored for a freelance design role. All details, especially regarding compensation structure and expectations, should be verified directly with 500 Designs during the application process. Apply tot his job
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